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Sound Particles Panner Collection (Digital product)

4

Sound Particles Panner Collection (Digital product)

4
A collection of Energy Panner and Brightness Panner professional audio panning plugins.Brightness Panner is committed to change the way you use sound in space, enriching your mixes by spreading sound around you. This unique audio plugin makes panning easier than ever, by applying movement to your sounds using Brightness analysis.Imagine panning...
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99 €
Will be shipped out in electronic format
Effect Plug-In Sound Particles Panner Collection (Digital product)

Sound Particles Panner Collection (Digital product)

99 €

Product code: 1342-1008 | ID: 450360

Sound Particles Panner Collection (Digital product)

A collection of Energy Panner and Brightness Panner professional audio panning plugins.

Brightness Panner is committed to change the way you use sound in space, enriching your mixes by spreading sound around you. This unique audio plugin makes panning easier than ever, by applying movement to your sounds using Brightness analysis.
Imagine panning being controlled by the pitch of music notes, the brightness of sounds or the MIDI notes you play. From music to audio post, Brightness Panner allows you to move sounds dynamically in a variety of reproduction formats — from stereo to surround 5.1 and 7.1, to Dolby Atmos 7.1.2, Ambisonics up to 3rd order, and Binaural.

Energy Panner uses the intensity of a sound to control its movement. From traditional stereo to immersive, this plugin enables artists to add dynamic depth to their panning techniques without any effort or additional routing.
With Energy Panner, the sound intensity controls the panner, creating movement that reacts to sound. Imagine drums moving at the beat, synth notes that move on attack, among many other behaviors. From music to audio post, from stereo to Dolby Atmos, Energy Panner is a plugin that you definitely want in your toolset.

The Pan mode is essentially a normal end-to-end particle-based panning. This type of panning effect changes the position of the sound source between two points (start point → end point) previously defined by you. Therefore, the greater the energy of the input signal the greater the shift from the starting point to the end point.
Whenever the audio signal reaches a certain level (threshold value), the sound source moves on a trajectory that you define. As opposed to pan mode, the sound source does not return to the starting point as soon as the signal level drops. The sound source will freeze that position until the audio signal exceeds the threshold value again, leading to a new shift of the sound source in the dome space.

Download Path: https://soundparticles.com/products#bundles

Info: https://soundparticles.com/products#bundles

License: Full Version

A complete version of the software that includes all available features and tools without limitations. This is the standard version of the product at full price.

Suitability

Compatibility

Compatible with

Features

Supported plug-in formats

AAX, AU, VST, VST3

Properties

License

System requirements

Hardware Requirements

4 GB RAM

Country

Made in

Portugal

4 / 5

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C

Constantin H.

de Flag

Germany

04.07.2023